Curriculum Design

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Curriculum design is the way a team chooses what the model should learn first and what it should face later. Instead of throwing every example into training at once, the model starts with simpler cases and gradually moves toward harder ones. This can make learning smoother, because early training helps the model pick up basic patterns before it has to handle tricky edge cases.

The key question is how to define “easy” for the task at hand. Difficulty might come from noisy labels, unclear examples, or inputs that require longer reasoning. A good curriculum also has a clear progression, so the model does not stay in the “easy” stage forever. Teams usually validate the curriculum with targeted tests to make sure it improves real performance, not just training behavior.

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